The Effectiveness Of Incorporating Interactive Learning Platforms To Programming Lectures

المؤلفون

  • Khaled Milad جامعة بنغازي

DOI:

https://doi.org/10.37376/ajhas.vi1.4845

الملخص

Programming is one of the most important aspects of a computing course. Despite the significance of the programming as among core courses in studying computer science, its curriculum hours have been reduced over time in many faculties. Moreover,  some new programming languages need a lot of time to learn and practice , and students do not find time through time of classes ,which compromised the students’ ability to learn and understand . Many studies have shown evidence of progressive interest of computer science students in using Interactive Learning Platform(ILP) in learning programing subjects, however there is still controversy about the positive impact of ILP on student performance and learning. The aim of this study was to investigate the impact and effectiveness of incorporating using ILP to the programming lectures on the performance of the computer science department students in faculty of arts and science Alabyar ,university of Benghazi. The results of this study revealed that students who were given lecture combined with ILP have shown enhancement in performance compared to others who were given ordinary lecture.

KEY WORDS: programming languages  teaching, programming learning, Interactive Learning Platform(ILP).

التنزيلات

بيانات التنزيل غير متوفرة بعد.

السيرة الشخصية للمؤلف

Khaled Milad، جامعة بنغازي

Department of Computer Science - Faculty of Arts & Science Alabyar – University of Benghazi

المراجع

Blackwell, A. F. (2002). What is programming? In J. Kuljis, L. Baldwin R. Scobble (Eds.). 14th workshop of the Psychology of Programming Interest Group, Brunel University, (pp. 204–218)

Guzdial, M. (2002). Programming Environments for Novices. Retrived from novice-envs2.pdf (umich.edu)

Jozef Tvarozek, Tomas Brza (2014). Engaging Students in Online Courses through Interactive Badges. International Conference on e-Learning.

Kadar, R., Wahab, N. A., Othman, J., Shamsuddin, M., & Mahlan, S. B. (2021). A Study of Difficulties in Teaching and Learning Programming: A Systematic Literature Review. International Journal of Academic Research in Progressive Education and Development, 10(3), 591–605.

Lara ATTARD, Leonard BUSUTTIL. (2020).Teacher Perspectives on Introducing Programming Constructs through Coding Mobile-Based Games to Secondary School Students. Informatics in Education(Vol. 19, No. 4, 543–568)

Vuchkova, J., Maybury, T. S., & Farah, C. S. (2011). Testing the educational potential of 3D visualization software in oral radiographic interpretation. Journal of dental education, 75(11), 1417-1425.

التنزيلات

منشور

2024-04-18

كيفية الاقتباس

Milad, K. . (2024). The Effectiveness Of Incorporating Interactive Learning Platforms To Programming Lectures. مجلة آفاق للدراسات الإنسانية والتطبيقية, (1), 245–253. https://doi.org/10.37376/ajhas.vi1.4845

إصدار

القسم

المقالات

الفئات